Can not save RGB values when alpha is 0
Closed this issue · 1 comments
GoogleCodeExporter commented
1. Create an image with non-zero RGB values
2. Set alpha in some or all areas to zero (fully transparent)
3. Save DDS (RGBA8 format for example, I'm using a volume texture)
Instead of keeping the RGBA values, RGB is set to 0 (black) where A = 0.
I'm using Gimp 2.6.12 Ubuntu 12 64bit.
Is there a fix or workaround? This has been driving me bananas.
Original issue reported on code.google.com by r...@digitaliseducation.com
on 21 Nov 2012 at 9:29
- Merged into: #12
GoogleCodeExporter commented
This seems to be the same problem illustrated in issue 12. GIMP seems to
produce pre-multiplied alpha pixels when fetching the pixels for a region. I
am currently looking for a work-around.
Original comment by ski...@gmail.com
on 28 Nov 2012 at 11:42
- Changed state: Duplicate