Add a test to make Luigi pumps lose data
KyleMaas opened this issue · 0 comments
KyleMaas commented
Just ran across this:
https://github.com/ssbc/go-luigi/blob/324065b9a7c66588b6a42896de8da1b8cff6668d/stream.go#L52
We should probably figure out a way to test for this, detect it, and recover.