main.png overwritten by macOS Launcher
Closed this issue · 3 comments
The PokeMMO macOS Launcher automatically updates and repairs the game files when booted, resulting in the archetype main.png being overwritten by the default one.
Here is a copy of the log from the launcher:
Loading update feed..
Verifying game files..
Repairing the game files..
- data/sprites/atlas/main.png is invalid. Repairing..
Downloading.. - data/sprites/atlas/main.png downloading..
PokeMMO is installed!
Ready to run!
Not sure if this issue is fixable. Either way, thanks for your hard work on such an amazing theme!
Thanks for your report and feedback.
Might not be able to fix this one. A few months ago icons were moved from the theme's folder into the client's sprites folder.
Will look into a workaround.
There is a .sh script in PokeMMO's main directory that will bypass the updater, unless there's an actual update and the client sends you back :p
/Users/<YOUR_USER>/Library/Application Support/com.pokeemu.macos/pokemmo-client-live/PokeMMO.sh
Replace <YOUR_USER> with your username.
Make it executable with
chmod +x /Users/<YOUR_USER>/Library/Application\ Support/com.pokeemu.macos/pokemmo-client-live/PokeMMO.sh
Create a new command file with the contents shown.
pokemmo.command
#!/bin/sh
cd /Users/<YOUR_USER>/Library/Application\ Support/com.pokeemu.macos/pokemmo-client-live
./PokeMMO.sh
Make it executable chmod +x pokemmo.command
I have no idea how to add this command file to the hotbar or application launcher cause I don't use a mac. But having it on the desktop to double click works fine.
no longer an issue now that themes are loaded into the game like mods 🥳