Reconnect delay should increase on subsequent failures
Davnit opened this issue · 2 comments
Davnit commented
Right now it's a static value that is either too long for the occasional "oops my connection went down" or too spammy for when you get IP banned or they are doing server maintenance.
nmbook commented
I think reconnect delay needs a bit of work in general: handling more cases (CD-Key ghosting), and there seems to be a couple bugs with it on my build and I don't know if that's my fault or not.
nmbook commented
Implemented.