stencg's Stars
mob-sakai/ParticleEffectForUGUI
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
FreyaHolmer/ShaderForge
A Shader Editor for Unity
Scrawk/Ceto
Ceto: Ocean system for Unity
SebLague/Fluid-Sim
A simple 2D and 3D fluid simulation
aelurum/AssetStudio
AssetStudioMod - modified version of Perfare's AssetStudio, mainly focused on UI optimization and some functionality enhancements.
Fewes/BNAO
A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.
MaxwellGengYF/Unity-Volumetric-Light
A powerful volumetric light plugin based on post-processing in Unity3D
lukakldiashvili/Unified-Universal-Blur
UI blur (translucent) effect for Unity.
Nordeus/Unite2017
SitronX/UnityTimeRewinder
Unity time rewind solution, that is easily customizable for any project.
aniruddhahar/URP-WaterShaders
Procedural Water surface and underwater caustics for Unity URP
PhilS94/Unity-Procedural-IK-Wall-Walking-Spider
A Unity Engine Project in which a controllable wall-walking spider uses inverse kinematics (IK) to position its legs to its surroundings, such that it moves realistically.
peeweek/Unity-URP-SmokeLighting
Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken
Fewes/MeshDecal
A simple mesh decal component for Unity
Fewes/VolumetricTracer
A simple way to render soft, volumetric bullet tracers in Unity. Only needs a unit cube and a material to render and supports instancing.
edcasillas/unity-missing-references-finder
A tool to find missing references in Unity
MaxwellGengYF/Unity-Realtime-Planar-Mirror
Powerful, deeply optimized real-time planar mirror in Unity.
MaxwellGengYF/Unity-Screen-Space-Reflection
Clearly Screen Space Reflection!
aivclab/CachedShadowMaps
Cached Shadow Map Solution for Unity
Pontoco/Lattice
A visual scripting system for Unity ECS. Quickly create gameplay logic.
MaxwellGengYF/Unity-Collapsible-Ground
Collapsible ground by Unity DX11 Tessellation & sub camera render
keijiro/InstancedMotionVector
Shows how to support rendering per-instance motion vectors within Indirect instanced drawing of Unity.
andrelevi/AssetPreprocessor
Config-based workflow for Unity's AssetPostprocessor class
radishface/OnDemandShadowMapUpdate
Customize on-demand shadow rendering in HDRP.
a-riccardi/shader-toy
Unity project in which I experiment with new shader techniques
martinhodler/unity-productivity-tools
Extends the Unity Editor with simple productivity tools like an easy way to serialize SceneAssets in your component, grouping GameObjects in the scene and more.
peeweek/VFXToolbox-Example
maxartz15/VolumetricLighting
Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights
acidiclight/VolumetricLights
Volumetric Lights for Unity
AGM-GR/LightShafts
A light shafts (volumetric shadows) effect for Unity.