After installing the new sdk, unity plugin import and basic example execution are not available.
hagsac opened this issue · 1 comments
Preliminary Checks
- This issue is not a duplicate. Before opening a new issue, please search existing issues.
- This issue is not a question, feature request, or anything other than a bug report directly related to this project.
Description
After installing sdk 4.6.5 and plug in 3.6.4, unity stops when you run [object detect 3d] of the basic example.
After disabling visualization as shown in the figure for the experiment,
If only zed mono is run, it works normally.
Where can I check?
And when only the camera works, the plugin information does not appear normally.
This is version 3.6.4, but it appears to be 3.6.0.
While using Unity, this issue confuses me.
And is it correct to use unity plug in 3.6.4 from sdj 3.6.5?
Steps to Reproduce
- sdk 3.6.0 -> sdj 3.6.5 upgrade
- pluin 3.6.0 -> 3.6.4 releases version import
- object detection 3d example import
- run -> stop unity.
- without visualization in object detection 3d example
- run -> Camera or svo file works normally.
Expected Result
It works just like the old version.
Actual Result
Unity crashes
ZED Camera model
ZED2
Environment
windows 10 pro
rtx 2070
3.6.5 sdk
3.6.4 plugin
Anything else?
No response
It's been resolved.
-
I completely formatted my computer.
-
cuda 10.2 installation , sdk 3.6.5 (cuda 10.2) installation, plugin 3.6.4 installation : same phenomenon (similar to the phenomenon that it takes a long time to run the first tracking example, but unity automatically ends as it crashes) Same as above.
-
cuda 11.5 installation, sdk 3.6.5 (cuda 11.5) installation, plugin 3.6.0 installation: When [object detect] is first executed, a long wait occurs (normal)
-
Unity does not crash and works normally
What's the matter? cuda version issue?
I installed plugin 3.6.4 and I'm worried that the problem will happen again.
Can I install plugin 3.6.4 on my computer?