I can't use Glidos texture pack
Closed this issue · 11 comments
I have imported game data from an installation with TombATI.
In Configuration, I click "Select Glidos Texture Pack" and choose the folder where the textures are, but when I run the game they don't load.
I have tried putting the folder in different locations but nothing.
I'm testing with textures from https://www.tombraiderxtra.com/
Make sure you extracted the texture pack in a non-protected folder, for example your documents or downloads folder. The desktop or the program files folders are considered protected by windows, and CE respects that, so it won't work if you place it there.
Make sure you extracted the texture pack in a non-protected folder, for example your documents or downloads folder. The desktop or the program files folders are considered protected by windows, and CE respects that, so it won't work if you place it there.
I have already tried it in several folders: Documents, Downloads, directly in C: and D: (another hd), in the CroftEngine folder (is in D:/Games/CroftEngine)... and I get nothing.
HD textures don't work for me in any folder :(
Do you have a equiv.txt
texture pack (that file should be somewhere in the extracted directories) or one with only folders and images?
It is a folder with images. I'm testing with the ones I use with TombATI.
For example, this one from the Glidos site: http://download.glidos.net/TombATI/TombATI_HD_Textures_v1.0.exe
Ah, these can be tricky. For some reason, some people have to configure/select the folder that contains the texture folders twice. But just to double check, can you send me your most recent log file where the configuration failed?
Of course! Thank you for your help!
croftengine.1.log
Okay, this is a dumb bug - the engine caches the textures even when loading a texture pack failed. This means that the engine loads the original textures if your first configuration failed:
Loading cache texture "C:\\Users\\bobno\\AppData\\Local\\croftengine\\texturecache\\tr1\\C27510FC199A46397DB4B4648E5B4C30\\LEVEL1.PHD\\0.pvr"
The only thing you can do is to manually delete the texture cache when trying to reconfigure the texture pack. Sorry.
Okay, this is a dumb bug - the engine caches the textures even when loading a texture pack failed. This means that the engine loads the original textures if your first configuration failed:
Loading cache texture "C:\\Users\\bobno\\AppData\\Local\\croftengine\\texturecache\\tr1\\C27510FC199A46397DB4B4648E5B4C30\\LEVEL1.PHD\\0.pvr"
The only thing you can do is to manually delete the texture cache when trying to reconfigure the texture pack. Sorry.
I've tried it but it doesn't work either. I don't know if it's a problem with my computer or that those texture packs are not compatible. I've tried three different texture packs and nothing :(
Could you try the one I listed above to find out if it's definitely my team? I will also try to test it on another PC.
Ah, you picked an unsupported format, try this one instead: https://download.glidos.net/TR%20Texture%20packs/TR1HD_v1.1.exe
Ah, you picked an unsupported format, try this one instead: https://download.glidos.net/TR%20Texture%20packs/TR1HD_v1.1.exe
Amazing! Works! Thank yhou so much!
No problem.