stonepillars/goon-flock

Suiciding as a drone causes a cascade of runtimes

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[BUG]

Description

Suicide as a drone, runtime

Steps to reproduce

  1. Take control of drone
  2. type suicide command
  3. you are kicked out the drone
  4. the TGUI suicide confirm is still there
  5. click yes
  6. runtime

Expected Behavior

Honestly not sure - should drones be able to suicide?

Additional Information & Screenshots

Pretty sure the runtimes were because the busy_tiles list was null, we should probably initialise it. But also, given that I was kicked out of the drone and the drone then went about its business, it seems like the suicide command was caught and then passed somewhere that did normal suicide behaviour which flock predates.