before create channel window.isMaster() always false
devrow opened this issue · 0 comments
devrow commented
//var channel = duel.channel('test');
document.addEventListener("visibilitychange", function() {
console.log("Visible: " + !document.hidden);
console.log("Master: " + window.isMaster());
});
in theory, the number of channels should not affect the function isMaster ()