Windows Advanced Console Componental Graphics Library
Some examples involving WACCGL usage:
TicTacConsole game involves usage of old integrated WACCGL code see...
This is just another crazy library, which allows you to create ascii-text graphical user interface inside Windows Command Prompt!
All Feautures:
- Mouse (and scroll wheel) support (little fancy text cursor inside CMD!)
- Fancy GUI inside command prompt
- Handling special event
- Many useful components (like lists, editboxes etc.)
Unfortunately this project isn't well documented yet (try to read the examples). :(
The library contains examples files. Makefile commands:
- To get some help type
make
ormake help
- To compile examples use the following command:
make all
- To get list of all available examples type:
make run-example
- To run an example type:
make run-example-NAME
(e.g.make run-example-demo
) - To clean project directory use
make clean
- To rebuild everything run:
make rebuild
The library contains few examples. You can see them to figure out how to use WACCGL.
basic.cpp
- basic usagedemo.cpp
- demo of some componentsmanual-drawing.cpp
- some manual buffer manipulation codemouse.cpp
- simple mouse supportno-buffer-cleaning.cpp
- you don't have to clean up this messscene-animations.cpp
- some simple transitionswindows.cpp
- how about an iternal window?own-component.cpp
- custom component implementation
All the library depends on ./include/console.h
.
If you want to port this library to linux just rewrite the console.h
code.
- Scenes -
scene
- Checkboxes -
checkbox
- Text frames -
textframe
- Component frames -
frame
- Ascii image frames -
imgframe
- Buttons -
button
- Select boxes -
selbox / slistbox / listbox
- Expandable lists -
exlistbox
- Scrollbars -
vscrollbar
- Progressbars -
progressbar
- Edit boxes -
edittextframe
Of course you can implement any GUI component by extending scene_object
class.