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Phase 1: Android Basics and Kotlin Fundamentals (Sessions 1–5)
- Session 1: Introduction to Android Development
- Overview of Android platform, architecture, and ecosystem.
- Introduction to Android Studio and emulator setup.
- Project structure, activities, and basic UI components (TextView, Button, etc.).
- Hands-on: Build a simple “Hello World” app.
- Session 2: Introduction to Kotlin
- Syntax, basic types, functions, and classes in Kotlin.
- Control flow (if, when, loops) and collections.
- Hands-on: Write basic Kotlin programs and integrate them into Android apps.
- Session 3: Android Components and Lifecycle
- Activity lifecycle and state management.
- Introduction to fragments and their lifecycle.
- Intents and passing data between activities.
- Hands-on: Create an app with multiple screens using activities and fragments.
- Session 4: Layouts and UI Design
- Overview of Android layouts: LinearLayout, RelativeLayout, ConstraintLayout.
- Building responsive UIs for different screen sizes.
- Hands-on: Design a multi-screen app using ConstraintLayout.
- Session 5: Kotlin for Android Development
- Advanced Kotlin features (lambda functions, extensions, null safety).
- Coroutines basics for background operations.
- Hands-on: Implement coroutines in an Android app for network or file operations.
- Session 1: Introduction to Android Development
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Phase 2: Android NDK and C++ Integration (Sessions 6–8)
- Session 6: Introduction to Android NDK
- What is NDK? Why use it?
- Setting up Android NDK in Android Studio.
- JNI overview: Calling C++ code from Kotlin/Java.
- Hands-on: Create a simple Android app that calls C++ code.
- Session 7: Reusing C++ Business Logic with JNI
- Managing C++ code in an Android app (CMake, ndk-build).
- Memory management and debugging C++ code in Android.
- Hands-on: Integrate C++ business logic into an Android app.
- Session 8: Advanced C++ and NDK Topics
- Optimizing performance for C++ code in Android.
- Working with threads in C++ using NDK.
- Hands-on: Implement multithreading in an Android app using C++ and NDK.
- Session 6: Introduction to Android NDK
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Phase 3: Core Android Development Concepts (Sessions 9–13)
- Session 9: Intents, Services, and Broadcast Receivers
- Overview of intents (implicit and explicit).
- Working with services for background tasks.
- Broadcast receivers and sending broadcasts.
- Hands-on: Build an app that uses services and broadcast receivers.
- Session 10: Content Providers and Data Sharing
- Introduction to content providers and accessing shared data.
- Reading/writing from/to shared storage.
- Hands-on: Build an app that interacts with another app’s data using content providers.
- Session 11: ViewModels and LiveData
- Introduction to Android Jetpack components.
- Using ViewModel for lifecycle-aware data management.
- LiveData for reactive UI updates.
- Hands-on: Build an app that uses ViewModel and LiveData for managing UI data.
- Session 12: Room Database for Local Storage
- Introduction to Room for local data storage.
- Creating entities, DAOs, and managing queries.
- Hands-on: Implement Room in an Android app for local data persistence.
- Session 13: RecyclerView for Lists and Data Binding
- Understanding RecyclerView and ViewHolder pattern.
- Data binding for connecting UI components with data sources.
- Hands-on: Build a dynamic list-based app using RecyclerView and data binding.
- Session 9: Intents, Services, and Broadcast Receivers
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Phase 4: App Architecture and Dependency Injection (Sessions 14–17)
- Session 14: MVVM Architecture Pattern
- Introduction to MVVM (Model-View-ViewModel) architecture.
- Separation of concerns: ViewModel, repository, and UI components.
- Hands-on: Implement an MVVM architecture in an Android app using Jetpack components.
- Session 15: Dependency Injection with Dagger and Hilt
- Why use Dependency Injection (DI) in Android?
- Setting up Dagger and Hilt for DI.
- Injecting dependencies into ViewModels, activities, and fragments.
- Hands-on: Refactor an app to use Hilt for DI.
- Session 16: Retrofit for Networking
- Overview of Retrofit for network requests.
- Making API calls (GET, POST), handling responses, and error management.
- Parsing JSON responses using Gson/Moshi.
- Hands-on: Create an app that fetches and displays data from a public API using Retrofit.
- Session 17: Coroutines for Asynchronous Programming
- Deep dive into Kotlin coroutines.
- Using coroutines with Retrofit for network calls.
- Structured concurrency and coroutine scopes.
- Hands-on: Use coroutines in a networking app to handle asynchronous operations.
- Session 14: MVVM Architecture Pattern
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Phase 5: Advanced Android Development Topics (Sessions 18–23)
- Session 18: Android Automotive OS Overview
- Introduction to Android Automotive.
- Developing apps for cars (navigation, media, etc.).
- Automotive OS constraints and UI guidelines.
- Hands-on: Build a basic Android Automotive app.
- Session 19: Android Wear OS (Wearables)
- Overview of Wear OS and its specific UI/UX patterns.
- Creating apps for wearables: Notifications, data sync, sensors.
- Hands-on: Build a Wear OS app that interacts with a smartphone app.
- Session 20: Testing in Android
- Unit testing with JUnit and Mockito.
- UI testing with Espresso.
- Hands-on: Write and run unit tests and UI tests for an existing app.
- Session 21: Publishing an Android App
- Preparing an app for release (signing, ProGuard, app bundles).
- Publishing to the Google Play Store.
- Managing app updates and Play Store policies.
- Hands-on: Prepare an app for release and generate a signed APK.
- Session 22: AOSP Overview
- Introduction to the Android Open Source Project (AOSP).
- Understanding the custom ROM ecosystem.
- Customizing AOSP for devices.
- Hands-on: Explore building and customizing a basic AOSP project.
- Session 23: Firebase Integration
- Firebase Authentication: Sign-in methods (Google, email, phone).
- Firebase Cloud Messaging (FCM) for push notifications.
- Real-time data with Firebase Realtime Database and Firestore.
- Hands-on: Integrate Firebase authentication and FCM into an Android app.
- Session 18: Android Automotive OS Overview
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Phase 6: Performance, Security, and Advanced UI (Sessions 24–30)
- Session 24: Android App Performance Optimization
- Memory management, battery optimization, and network optimization.
- Tools for performance monitoring (Profiler, LeakCanary).
- Hands-on: Optimize the performance of an existing app and identify memory leaks.
- Session 25: Securing Android Apps
- Best practices for securing Android apps.
- Storing sensitive data (EncryptedSharedPreferences, Keystore).
- Securing network communication (SSL/TLS, cert pinning).
- Hands-on: Implement security best practices in an Android app.
- Session 26: Custom Views and Advanced UI Components
- Creating custom views from scratch.
- Working with Canvas, Paint, and animations.
- Hands-on: Build a custom view and integrate it into an Android app.
- Session 27: Jetpack Compose – Introduction to Declarative UI
- Introduction to Jetpack Compose.
- Building UIs using the Compose toolkit.
- Handling state in Compose and working with LiveData.
- Hands-on: Build a simple UI using Jetpack Compose.
- Session 28: Navigation Components and Deep Linking
- Overview of Android Navigation Components.
- Handling app navigation and deep links.
- Hands-on: Implement navigation and deep linking in an Android app.
- Session 29: Integrating C++ with JNI (Advanced)
- Handling complex data structures with JNI.
- Optimizing performance for JNI calls.
- Hands-on: Implement advanced JNI integration with complex C++ logic.
- Session 24: Android App Performance Optimization
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Phase 7: Final Project – End-to-End Android App Development
- Session 30-35: Final Project – End-to-End Android App Development
- Recap of all the concepts learned.
- Build a complete Android app using MVVM, DI, NDK, and coroutines.
- Focus on integrating C++ business logic with modern Android features.
- Hands-on: Complete the final project (a fully functional app).
- Session 30-35: Final Project – End-to-End Android App Development