sumneko/w3x2lni

Converting 1.32 maps to slk w3x causes any units to be invisible ingame

RobinKa opened this issue · 0 comments

Converting a map that was saved in the 1.32 editor to SLK w3x (eg. w2l slk inmap.w3x outmap.w3x) will cause all units to be invisible and unselectable ingame, although they still behave correctly.

Attached a zip with map.w3x (very simple map with a bunch of units created and saved in 1.32 editor) and the map after converting to slk (map_to_slk.w3x) where units are invisible ingame.

map.zip

I compared the 1.32 Units/UnitData.slk with the one produced by this tool and found that there are the following missing columns: InBeta, version, comment(s), sort, valid, threat. Not sure if that would cause this.