Converting 1.32 maps to slk w3x causes any units to be invisible ingame
RobinKa opened this issue · 0 comments
RobinKa commented
Converting a map that was saved in the 1.32 editor to SLK w3x (eg. w2l slk inmap.w3x outmap.w3x
) will cause all units to be invisible and unselectable ingame, although they still behave correctly.
Attached a zip with map.w3x (very simple map with a bunch of units created and saved in 1.32 editor) and the map after converting to slk (map_to_slk.w3x) where units are invisible ingame.
I compared the 1.32 Units/UnitData.slk with the one produced by this tool and found that there are the following missing columns: InBeta, version, comment(s), sort, valid, threat
. Not sure if that would cause this.