supermedium/aframe-super-keyboard

Use cursor component versus raycaster. Let developer pass in selector to cursor entities.

ngokevin opened this issue · 1 comments

At the moment, super-keyboard determines the hands with a big query selector, should just have developer define. Such as cursors: #leftHand, #rightHand.

Also use cursor component versus raycaster-intersection-* events. The raycaster events will still pick up even if the keyboard is behind another raycastable entity.

Was trying to use with cursor="rayOrigin: mouse" and couldn't get it.

Can specify hand property.