Use cursor component versus raycaster. Let developer pass in selector to cursor entities.
ngokevin opened this issue · 1 comments
ngokevin commented
At the moment, super-keyboard determines the hands with a big query selector, should just have developer define. Such as cursors: #leftHand, #rightHand
.
Also use cursor component versus raycaster-intersection-*
events. The raycaster events will still pick up even if the keyboard is behind another raycastable entity.
Was trying to use with cursor="rayOrigin: mouse"
and couldn't get it.
ngokevin commented
Can specify hand
property.