Geometry merger, Colors are not working
shubhamkumar0 opened this issue · 9 comments
Here is a part of the code:
It should be something like this : https://drive.google.com/open?id=1AoUCmQ-I0bQ-yIN9ulQxKhGP74VB_h-tBut is like this : https://drive.google.com/open?id=1v6KUWqMIEJiVfu0cCsvoeNZPnNVbHp4e
What material is applied? A merged geometry will share the same material. You need to use vertex colors or something if you want different colors on certain parts of the geometry.
I am using material="vertexColors: vertex"
https://pastebin.com/x3j82mqw Here is a snippet of the code
Did you set the vertex colors of each vertex?
I tried replicating the example code and used vertex-colors-buffer="baseColor: red". However nothing changes.
You included those components? Can you post on glitch.com?
I cannot post all the files for security, however this is what I am trying to do.
It was an issue with using along with light="defaultLightsEnabled: false" in a-scene. removing this solved it for me.