Weapon specific animations don't work
vaughanb opened this issue · 4 comments
Most of the weapon-specific animations like Idle Clip, Move Clip, Jump, etc. do not work on the UMAPlayerCharacterEntity. Only the weapon-specific attack animations appear to function currently.
You're using CharacterModelUMA or AnimatorCharacterModelUMA ?
Looks like I'm using CharacterModelUMA. It was what the UMAPlayerCharacterEntity had when I installed the add-on.
Okay, if you're using CharacterModelUMA
you have to set clips to DefaultAnimatorData
as key for override by AnimatorOverrideController
(https://docs.unity3d.com/Manual/AnimatorOverrideController.html)
** Clips are the same clips in animator controller states **
After doing this, the animations now appear to be working. Thank you. I will close the issue.