swgemu/Core3

Mechanism Quality for Droid Storage Compartment -999999

Opened this issue · 4 comments

I seem to have found a bug while crafting a Droid Storage Compartment. If you can point me to the function responsible for computing the Mechanism Quality, I would be happy to look into it.
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Hakry commented

All of our bug reprots are handled via Mantis Bug Tracker. This issue can be found here https://www.swgemu.com/bugs/view.php?id=8868

Attribute values default to that when one is not set from the item template, the AttributeMap puts that in as a default. For sure can look into it, would be appreciate. Push the fix to Gerrit for review

Would you mind telling me what the minimum and maximum values when experimenting are supposed to be?

I haven't fixed it yet, but I'm on to something. This schematic appears to be the only droid schematic with "usemodifier" as an experimentalSubGroup item. I also noticed this lua is missing "mechanism_quality" as an experimentalSubGroup while others had it.

I don't believe that I have sign in privileges ... but here is what I think the fix is ...

I believe this can be solved by editing
droid_storage_compartment.lua:51: experimentalSubGroupTitles = {"null", "null", "decayrate", "hitpoints", "usemodifier"},

and changing "usemodifier" to "mechanism_quality"
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