sxyu's Stars
NVlabs/instant-ngp
Instant neural graphics primitives: lightning fast NeRF and more
srush/GPU-Puzzles
Solve puzzles. Learn CUDA.
xuebinqin/U-2-Net
The code for our newly accepted paper in Pattern Recognition 2020: "U^2-Net: Going Deeper with Nested U-Structure for Salient Object Detection."
google-research/multinerf
A Code Release for Mip-NeRF 360, Ref-NeRF, and RawNeRF
cdcseacave/openMVS
open Multi-View Stereo reconstruction library
NVlabs/nvdiffrec
Official code for the CVPR 2022 (oral) paper "Extracting Triangular 3D Models, Materials, and Lighting From Images".
isl-org/DPT
Dense Prediction Transformers
widgetti/ipyvolume
3d plotting for Python in the Jupyter notebook based on IPython widgets using WebGL
apple/ml-hypersim
Hypersim: A Photorealistic Synthetic Dataset for Holistic Indoor Scene Understanding
patrick-kidger/torchtyping
Type annotations and dynamic checking for a tensor's shape, dtype, names, etc.
kakaobrain/nerf-factory
An awesome PyTorch NeRF library
apchenstu/TensoRF
[ECCV 2022] Tensorial Radiance Fields, a novel approach to model and reconstruct radiance fields
sunset1995/DirectVoxGO
Direct voxel grid optimization for fast radiance field reconstruction.
snap-research/NeROIC
facebookresearch/co3d
Tooling for the Common Objects In 3D dataset.
google/mipnerf
ventusff/neurecon
Multi-view 3D reconstruction using neural rendering. Unofficial implementation of UNISURF, VolSDF, NeuS and more.
nex-mpi/nex-code
Code release for NeX: Real-time View Synthesis with Neural Basis Expansion
ActiveVisionLab/nerfmm
(Arxiv 2021) NeRF--: Neural Radiance Fields Without Known Camera Parameters
creiser/kilonerf
Code for KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPs
Kai-46/IRON
Inverse rendering by optimizing neural SDF and materials from photometric images
DavidGillsjo/VideoIMUCapture-Android
Android application for capture of Video, IMU data and Camera data useful in SLAM and Structure from Motion research. Differs between Optical Image Stabilization (OIS) and Digital Video Stabilization (DVS) and can provide OIS data if the device supports it.
baegwangbin/surface_normal_uncertainty
[ICCV 2021 Oral] Estimating and Exploiting the Aleatoric Uncertainty in Surface Normal Estimation
kwea123/nsff_pl
Neural Scene Flow Fields using pytorch-lightning, with potential improvements
HomebrewNLP/revlib
Simple and efficient RevNet-Library for PyTorch with XLA and DeepSpeed support and parameter offload
orzzzjq/Parallel-Banding-Algorithm-plus
Compute the exact Euclidean Distance Transform and Voronoi Diagram for 2D and 3D binary images using the GPU.
christopher-beckham/gan-heightmaps
Procedural terrain generation for video games has been traditionally been done with smartly designed but handcrafted algorithms that generate heightmaps. We propose a first step toward the learning and synthesis of these using recent advances in deep generative modelling with openly available satellite imagery from NASA.
suoxinkey/PlenOctrees_NeRF-SH
PlenOctree Extraction algorithm
hangg7/mvs_visual
A simple interactive visualization toolkit for MVS that works on server without X11.
SambhavS/Wigle
Fast, in-terminal search engine for Wikipedia