Empty scenes are wrongly serialized as null
ptc-tgamper opened this issue · 2 comments
ptc-tgamper commented
Describe the issue
Empty scenes are incorrectly serialized as json null. They should be serialized as empty json objects instead.
To Reproduce
tinygltf::Model m;
m.scenes.push_back({});
tinygltf::TinyGLTF ctx;
std::stringstream os;
ctx.WriteGltfSceneToStream(&m, os, false, false);
The output is as follows:
{"asset":{"version":"2.0"},"scenes":[null]}
- OS: ALL
- Compiler, compiler version, compile options: ALL
Expected behaviour
Empty GLTF scenes shall be serialized as empty JSON objects
syoyo commented
Yes, as commented #457 (comment), I think we should create empty objects for other glTF scene items(e.g. meshes
) also.
FYI, It looks glTF spec totally prohibits null
JSON object
(No null
keyword in https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html)
ptc-tgamper commented
Yeah, I am doing this in small, easy digestible pieces.