szmoore/htr-webgl

Got squished after stopping a box in mid air

Closed this issue · 1 comments

If the box is MovingTowards the player, Above the player, and RelativeSpeed is high enough, you will get squished.

The sideways boxes have a random timeout after which they will fall vertically.

Play testing / more complaints are needed to see whether this is actually a bug, or the cutoff for RelativeSpeed needs to be increased, or sideways boxes need to do something obvious (flash?) before they fall.

Sideways boxes no longer fall unless touched.
There is also a bigger cutoff for the relative speed.