t-sin/soyboy-sp.vst3

Noise channel overhaul

t-sin opened this issue · 0 comments

t-sin commented

Current noise channel implementation is, stored random number table playing. Maybe LFSR implementation sounds better the table (now that table size is 1024 * 8 but when a noise update interval is set to smaller value I feel it sounds periodically).

I think it is better to test LFSR noise generation.