talosh/flameTimewarpML

Option to delete shot work folder

Closed this issue · 5 comments

It would be great if there was an option to delete the shot work folder when done. And an environment variable controlling its default state. Personally I see no need to keep that stuff around after the result has been imported into the flame.

The thing is I can not see an option to hard-import media into Flame with python. Currently the workaround for the script is to open the imported clip as a sequence, drop a bogus timeline effect on it, render it so it gets itself to framestore and execute shortcut to hard-commit. The code that does it is already there and can be easily enabled, I'll do a switch with env variable for that

I forgot about that aspect. I also asked Andy Milikis to look into the flame python and see if there is a Cache option.

Hello! Here's what I can tell you: I don’t see anything in the python API to cache media on import, but you can cache the current/selected clip with the command cache_media. So it’s possible that after he imports the clip back in the clip can then be cached.

this is implemented in v0.4.2, could you guys please check if it works for you?

This works great!!! Thanks. closing issue.