Build with older SDK for Apple M1
Closed this issue · 3 comments
leet4tari commented
Due to bug tevador/RandomX#262 (comment), we need to build randomx with older MacOS SDK on ARM64 hardware.
leet4tari commented
if we can pass the location of the SDK to cmake at the time of build, we should be able to work around the bug. Would need an older XCode and/or MacOS SDK installed.
leet4tari commented
Added a note to README.md, need to check this all works in a GHA workflow.
selsta commented
Fixed in tevador/RandomX#281