Consistently use either TypedArrayLength or TypedArrayByteLength
anba opened this issue · 0 comments
anba commented
Uint8Array.prototype.setFrom{Base64, Hex} call TypedArrayByteLength, whereas GetUint8ArrayBytes uses TypedArrayLength. This should be made consistent.
I think I'd prefer TypedArrayLength, because TypedArrayByteLength is defined in terms of TypedArrayLength and because calling TypedArrayLength makes it more obvious that detached buffers are disallowed.