mods
Closed this issue · 4 comments
Are you sure the mods are working for you? Im trying to zero out the stamina cost of jumping, but its not working:
ExecuteAsync(function()
GameSettingInstance = FindFirstOf("PalGameSetting")
GameSettingInstance.JumpSP = 0
end)
Could it be client-sided? I'll check it out later.
Here's another mod that stops Stomach from decreasing and it's working:
ExecuteAsync(function()
GameSettingInstance = FindFirstOf("PalGameSetting")
GameSettingInstance.StomachDecreace_perSecond_Player = 0.0
end)
I think the issue is whether the stamina is localized, or the real variable that's getting used is somewhere else.
Here's another mod that stops Stomach from decreasing and it's working:
ExecuteAsync(function() GameSettingInstance = FindFirstOf("PalGameSetting") GameSettingInstance.StomachDecreace_perSecond_Player = 0.0 end)
I think the issue is whether the stamina is localized, or the real variable that's getting used is somewhere else.
Yes.
I imagine that stamina is client-side.
Is there a more practical way to determine if the function is client or server-side?
Here's another mod that stops Stomach from decreasing and it's working:
ExecuteAsync(function() GameSettingInstance = FindFirstOf("PalGameSetting") GameSettingInstance.StomachDecreace_perSecond_Player = 0.0 end)
I think the issue is whether the stamina is localized, or the real variable that's getting used is somewhere else.
Yes. I imagine that stamina is client-side. Is there a more practical way to determine if the function is client or server-side?
You'll need to figure it out by testing or reverse engineering. In my opinion, testing is more practical