tevora-threat/Scout

running but really slow and hardly any plates detected

icepicknz opened this issue · 4 comments

So I have got it all running, CPU pretty much running 100% all the time and GPU nearly the same.

I've checked and the CPU seems to be running at 100% from the FFmpeg process, should this be done in GPU or CPU? Just wondering if I need to check something... I've installed it as per https://devtalk.nvidia.com/default/topic/1041988/jetson-agx-xavier/ffmpeg-problem-solved but its all in CPU.

Running the process on 1gbps of files... or 31 files in total, is still running after 8 minutes, should this be the case?

Hi @icepicknz , I saw some commits that were done today. Are all the sources checked in now? If so, I might start setting it up too to see if I run into the same issues.

There is enough to get ALPR working, all the scripts are there; just there is some instructions or scripts that need to be modified to get working, also lots of dependencies you need to figure out and install... I plan on writing a better how to once I get the system working properly.

I have it to a point where I can get at least a few number plates to spit out in a 1gb sample of videos from dash cam. Considering im in New Zealand and the ALPR may not be trained too well for my country, my issue may be isolated.

I do see a potential problem for disk filling up and some cleanup scripts needed; but the proof of concept is there; stilll waiting on the web GUI etc which he's still writing.

Biggest issue right now is it takes 1minute 17 seconds to process the 3 videos (front and 2 pillars) which are 1 minute each and that's with no plates in these videos, so will be longer if it has to process those. That means that the system will rage behind by at least 17 seconds every minute.

I suspect perhaps Im not running something in GPU, or something may be out dated on my system that im using which is leading it to take so long. I have to get this number under a minute else it will never work!

Give it a go :)

I suspect perhaps Im not running something in GPU, or something may be out dated on my system that im using which is leading it to take so long. I have to get this number under a minute else it will never work!

Was that hunch correct? Curious if you found the performance issue.

Do we know if this happening to everyone else or does it usually work faster?