the-infocom-files/infidel

Jumping in the desert can kill you (deliberate? probably not...)

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>LOOK
Desert
You are in the desert, a vast wasteland of sand and heat.

>DOWN
Let's not rush things.

>JUMP
This was not a very safe place to try jumping.
In the movies, your life would be passing in front of your eyes.

   ****  You have died  ****

You feel yourself disembodied in a deep blackness. A voice from the void, or
perhaps it's just your dying thoughts, rings in your ears.

"Obsessions are the torment of men's souls, reaching out for something greater
than life has offered. Perhaps this is what makes the difference between an
ordinary mortal and an adventurer!" It is the last thing you hear.

Your score is 0 out of a possible 400, in 21 moves.
This score gives you the rank of a fumbling beginner.
Do you wish to start the game again? (Y is affirmative): >

What happened? Well, the default behavior of V-LEAP is that if the room has a down exit that's either an NEXIT, e.g. (DOWN "Let's not rush things.") or a CEXIT that's closed.

I believe only two such cases in the game are:

  • ENDLESS-DESERT
  • EX8, if you have not yet opened the entrance to the pyramid.

It doesn't make much sense to me killing the player in either case. In fact, it would make more sense if you died from jumping after the pyramid has been opened. But I think this is just an undesirable side effect of V-LEAP, carried over from earlier games.