The SIP object doesn't work as intended
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eriktorbjorn commented
The game has this syntax:
<SYNTAX TAKE
OBJECT (FIND TAKEBIT) (IN-ROOM CARRIED MANY)
OF
OBJECT
= V-TAKE PRE-TAKE> ;"Take a sip of water"
Which is then meant to be handled by the SIP
object. But it doesn't work as intended:
>TAKE A SIP OF WATER
The sip of water isn't in the quantity of water.
You can "TAKE SIP", and it works fine. But the feature that seems to have been intended doesn't.