Build Game
AlexProudfoot opened this issue · 3 comments
AlexProudfoot commented
Build the game using the ZILF toolset. Eliminate compilation and startup errors where necessary.
AlexProudfoot commented
The compiler reports 2 errors in game specific files.
[error MDL0421] COMMON.zil:17: ITABLE: specifier must be NONE, BYTE, or WORD
in GLOBAL called at COMMON.zil:17
in INSERT-FILE called at journey.zil:146
[error MDL0421] COMMON.zil:18: ITABLE: specifier must be NONE, BYTE, or WORD
in GLOBAL called at COMMON.zil:18
in INSERT-FILE called at journey.zil:146
AlexProudfoot commented
Comment out both instances of "LEN" in common.zil:17-18
<GLOBAL E-INBUF <ITABLE LEN 50>>
<GLOBAL E-LEXV <ITABLE LEN 100>>
There are no further errors.
AlexProudfoot commented
Ensure the main file has a release and a version. The names of included files should be in lower case for linux/macos compilations. Note that zillib is not needed for this game.