the-pink-hacker/classic-3d-redux

Z-Fighting

Closed this issue · 3 comments

is there a way to fix the z-fighting that happens when two blocks overlap? I love this pack but the glitchy textures overlapping can be distracting.

This is an issue I'm very much aware of. Before I exit alpha and go into beta, I do plan on fixing it.

Expect to see a fix for this within the next month-ish.

A month, a day, basically the same thing. Just added rudimentary z-fighting detection to my build tool (f6407c4, the-pink-hacker/mcpacker@ce207a9). Currently, Classic 3D is only setup to detect and fix it on block edges. Here is the oak door for instance:

2024-07-19_21 25 11
2024-07-19_21 25 32

This doesn't work within blocks just yet so I'm leaving this issue open for now. Like 90% of the z-fighting will be resolved by next alpha.

At this point it's now possible to add specific z-fighting fixes for blocks. I feel that it would be better to from now on create issue tickets per block that experiences z-fighting.