thebezelproject/BezelProject

Sega 32X SA and non-SA bezels have different sizes

Closed this issue · 4 comments

I have an issue where some games show a little behind the bezels. I use a fresh install of LaunchBox with RetroArch and its integrated Bezel Project downloader. RetroArch uses PicoDrive core and aspect ratio is set at as provided by core. It appears it has downloaded bezels from both repo's. So bezelproject-Sega32X and bezelprojectSA-Sega32X. The problem seems that the bezelprojectSA-Sega32X ones have bigger bezels which go over the game screen. Shouldn't they be the same width as the other one?

BTW, what does SA stand for? System Art?

https://github.com/thebezelproject/bezelproject-Sega32X
https://github.com/thebezelproject/bezelprojectSA-Sega32X

Yes, both should be the same. bezelproject-Sega32X has been reworked to have the same aspect ratio as the others, 4:3.

SA does indeed stand for System Art.

Wow! that was fast. Thanks!

@thebezelproject Oh I noticed the default overlay hasn't changed so it's still in the wrong size

Great catch: updated.