thepelkus-too
Full-stack developer at @PlutoVR. Sometimes makes an art as @codrakai.
@PlutoVR Seattle, WA
thepelkus-too's Stars
cyrildiagne/ar-cutpaste
Cut and paste your surroundings using AR
keijiro/Klak
Creative coding library for Unity
MirrorNetworking/Mirror
#1 Open Source Unity Networking Library
BeardedManStudios/ForgeNetworkingRemastered
See various forks, also please join the Forge Community fork of Forge Alloy! -> https://github.com/ForgeAlloyCommunity/ForgeAlloy
NoelFB/Celeste
Celeste Bugs & Issue Tracker + some Source Code
IndieVisualLab/UnityGraphicsProgrammingSeries
書籍「Unity Graphics Programming」シリーズのPDFコレクション
neilmendoza/ofxPostProcessing
This openFrameworks addon gives you an easy way of putting together a chain of GLSL post-processing effects.
charlieroberts/marching
A JavaScript library that compiles GLSL ray marchers.
pmndrs/react-three-fiber
🇨🇭 A React renderer for Three.js
graysonarts/TheBodyPolitic
Need a better name for this, but yeah, let's do an installation about covid19
gpuweb/gpuweb
Where the GPU for the Web work happens!
XT95/VisualLiveSystem
A visual jockey software, real time shaders based.
munshkr/flok
Web-based P2P collaborative editor for live coding sounds and images
Experience-Monks/math-as-code
a cheat-sheet for mathematical notation in code form
andydbc/unity-reaction-diffusion
(WIP) :pencil2: Test of a Reaction-Diffusion simulated with a compute shader in Unity.
nudibranchrecords/hedron
Perform live shows with your three.js creations
benkuper/Chataigne
Artist-friendly Modular Machine for Art and Technology
hecomi/uRaymarching
Raymarching Shader Generator in Unity
oakwarrior/DeathAndTaxes
The source code for Placeholder Gameworks' debut title "Death and Taxes", of which I did the coding.
jasonmayes/Real-Time-Person-Removal
Removing people from complex backgrounds in real time using TensorFlow.js in the web browser
amygoodchild/MNCA2D
spencerelliott/raytracer-rs
Peter Shirley's Raytracing in One Weekend implemented in Rust
guidoschmidt/touchdesigner.camera-calibration
Camera calibration component for Touchdesigner based on OpenCV
OCASM/SSMS
Screen space multiple scattering for Unity.
lettier/3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
ikekou/orca-touchdesigner-pilot-tox
A tox that links ORCA, TouchDesigner and Pilot.
mmmovania/opencloth
A collection of source codes implementing cloth simulation algorithms in OpenGL
stemkoski/AR.js-examples
Examples using the AR.js library
aardvarkxr/aardvark
A platform for AR in VR
joel-simon/coral-growth
A new coral growth model evolved with genetic algorithm.