Bug: Bar doesn't work in none DnD System.
Closed this issue · 5 comments
Gamesystem : Age of Sigmar - Soulbound
Current HP Path : combat.health.toughness.value
Total HP Path : combat.health.toughness.max
Other Modules Running : None
The Bar doesn't move it stays completely filled no matter what the health pool is set to.
i'm pretty sure the path is setup wrong but i have no clue where the correct path would be
The System uses weird paths the value is correct. The same path is used for the Combat Numbers Module and it works.
so is it in actor.data.combat.health.toughness.value ?
seems to be a path issue then its actor.data.data.combat.health.toughness.value.
Your module doesn't expect the second data
Current HP Path : data.combat.health.toughness.value
Total HP Path : data.combat.health.toughness.max
should work
I left the extra data out on purpuse in case a system doesen't use the data.data