Generating UV textures from 3D pose detector
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mhq6634 commented
Hi, could you share the code for generating UV textures from HMR output as shown in Figure 7 in the paper? I couldn't find online how to do this. Thank you
thmoa commented
Render mesh with UV coordinates as vertex-colors. Perform the same sampling as for DensePose (without the Densepose to SMPL conversion).
Sorry I don't have access to the code anymore.