animated sprites freeze or disappera (delay value)
Closed this issue · 2 comments
GoogleCodeExporter commented
animated sprites freeze or disappear if u use delay value > 0.3
e.g.
"walking_down":
{
frameRects:
[
cc.rect(32, 0, 32, 48),
cc.rect(64, 0, 32, 48),
cc.rect(32, 0, 32, 48),
cc.rect(0, 0, 32, 48)
],
delay: 0.5,
mirrorX: true
},
Original issue reported on code.google.com by Mikhail.Bratus
on 16 Apr 2014 at 6:23
GoogleCodeExporter commented
It might be an engine bug
var anim = cc.Animation.create(frames, animData[key].delay);
Original comment by Mikhail.Bratus
on 16 Apr 2014 at 6:24
- Added labels: Priority-Low
- Removed labels: Priority-Medium
GoogleCodeExporter commented
This issue was closed by revision 1cdc44d06e21.
Original comment by Mikhail.Bratus
on 16 Apr 2014 at 10:23
- Changed state: Fixed