thomasgoldstein/whip-a-wimp

animated sprites freeze or disappera (delay value)

Closed this issue · 2 comments

animated sprites freeze or disappear if u use delay value > 0.3

e.g.
"walking_down":
            {
                frameRects:
                [
                    cc.rect(32, 0, 32, 48),
                    cc.rect(64, 0, 32, 48),
                    cc.rect(32, 0, 32, 48),
                    cc.rect(0, 0, 32, 48)
                ],
                delay: 0.5,
                mirrorX: true
            },


Original issue reported on code.google.com by Mikhail.Bratus on 16 Apr 2014 at 6:23

It might be an engine bug
 var anim = cc.Animation.create(frames, animData[key].delay);

Original comment by Mikhail.Bratus on 16 Apr 2014 at 6:24

  • Added labels: Priority-Low
  • Removed labels: Priority-Medium
This issue was closed by revision 1cdc44d06e21.

Original comment by Mikhail.Bratus on 16 Apr 2014 at 10:23

  • Changed state: Fixed