thorst/CueMaker

One cue file for multiple tracks

MickL opened this issue · 3 comments

MickL commented

Starting point:

  • game (track 01).bin
  • game (track 02).bin
  • game (track 03).bin
  • game (track 04).bin

Current behavior:
It will generate seperate a cue for each bin

Desired behavior:
Generate on cue that contains all tracks.

Comment:
Or am i wrong? Shouldnt CueMaker generate one cue file that contains all tracks? Isnt that the purpose of cue sheets?

Unfortunately, that can't be done considering how .cue files work. Essentially, they tell when one track ends and the next begins. So for a PlayStation game, it would be impossible to know what to put on the cue sheet.

Just tried this program and, like @MickL, was surprised to find it generated multiple CUE files when I was expecting only one per file.

https://github.com/putnam/binmerge seems to be able to merge multiple files into a single CUE file. It would be awesome if you could integrate this into your code so that we don't have to do a two-step process to get a single CUE.

@mrsilver76 i had no idea how to get time but I try to fix it for two tracks on "Castlevania - Symphony of the Night"

@BoxWithAHat have you any idea how to get time for a cue sheet?

some improvement version of CueMakerPY2 see:
https://github.com/Smiril/CueMaker.git