/Flutter_Pinput

🔥🚀 Flutter package to create Pin code input text field with every pixel customization possibility 🎨 with beautiful animations, iOS autofill, Android autofill

Primary LanguageDartMIT LicenseMIT

Flutter Pinput From Tornike & Great Contributors

buymeacoffee Ko-fi

Pub package Github starts style: effective dart pub package

Flutter Pinput is a package that provides an easy-to-use and customizable Pin code input field. It offers several features such as animated decoration switching, form validation, SMS autofill, custom cursor, copying from clipboard, and more. It also provides beautiful examples that you can choose from.

If you are using Flutter version <3.7.0 you have to use Pinput version 2.2.21

Features:

  • Animated Decoration Switching
  • Form validation
  • SMS Autofill on iOS
  • SMS Autofill on Android
  • Standard Cursor
  • Custom Cursor
  • Cursor Animation
  • Copy From Clipboard
  • Ready For Custom Keyboard
  • Standard Paste option
  • Obscuring Character
  • Obscuring Widget
  • Haptic Feedback
  • Close Keyboard After Completion
  • Beautiful Examples

Support

PRs Welcome

Discord Channel

Examples app on Github has multiple templates to choose from

Don't forget to give it a star ⭐

Demo

Live Demo Rounded With Shadows Rounded With Cursor
Rounded Filled With Bottom Cursor Filled

Getting Started

The pin has 6 states default focused, submitted, following, disabled, error, you can customize each state by specifying theme parameter. Pin smoothly animates from one state to another automatically. PinTheme Class

Property Default/Type
width 56.0
height 60.0
textStyle TextStyle()
margin EdgeInsetsGeometry
padding EdgeInsetsGeometry
constraints BoxConstraints

You can use standard Pinput like so

Widget buildPinPut() {
  return Pinput(
    onCompleted: (pin) => print(pin),
  );
}

If you want to customize it, create defaultPinTheme first.

final defaultPinTheme = PinTheme(
  width: 56,
  height: 56,
  textStyle: TextStyle(fontSize: 20, color: Color.fromRGBO(30, 60, 87, 1), fontWeight: FontWeight.w600),
  decoration: BoxDecoration(
    border: Border.all(color: Color.fromRGBO(234, 239, 243, 1)),
    borderRadius: BorderRadius.circular(20),
  ),
);

if you want all pins to be the same don't pass other theme parameters, If not, create focusedPinTheme, submittedPinTheme, followingPinTheme, errorPinTheme from defaultPinTheme

final focusedPinTheme = defaultPinTheme.copyDecorationWith(
  border: Border.all(color: Color.fromRGBO(114, 178, 238, 1)),
  borderRadius: BorderRadius.circular(8),
);

final submittedPinTheme = defaultPinTheme.copyWith(
  decoration: defaultPinTheme.decoration.copyWith(
    color: Color.fromRGBO(234, 239, 243, 1),
  ),
);

Put everything together

final defaultPinTheme = PinTheme(
  width: 56,
  height: 56,
  textStyle: TextStyle(fontSize: 20, color: Color.fromRGBO(30, 60, 87, 1), fontWeight: FontWeight.w600),
  decoration: BoxDecoration(
    border: Border.all(color: Color.fromRGBO(234, 239, 243, 1)),
    borderRadius: BorderRadius.circular(20),
  ),
);

final focusedPinTheme = defaultPinTheme.copyDecorationWith(
  border: Border.all(color: Color.fromRGBO(114, 178, 238, 1)),
  borderRadius: BorderRadius.circular(8),
);

final submittedPinTheme = defaultPinTheme.copyWith(
  decoration: defaultPinTheme.decoration.copyWith(
    color: Color.fromRGBO(234, 239, 243, 1),
  ),
);

return Pinput(
  defaultPinTheme: defaultPinTheme,
  focusedPinTheme: focusedPinTheme,
  submittedPinTheme: submittedPinTheme,
  validator: (s) {
    return s == '2222' ? null : 'Pin is incorrect';
  },
  pinputAutovalidateMode: PinputAutovalidateMode.onSubmit,
  showCursor: true,
  onCompleted: (pin) => print(pin),
);

SMS Autofill

iOS

Works out of the box, by tapping the code on top of the keyboard

Android

If you are using firebase_auth you have to set androidSmsAutofillMethod to AndroidSmsAutofillMethod.none and set controller's value in verificationCompleted callback, here is an example code:

    Pinput(
      androidSmsAutofillMethod: AndroidSmsAutofillMethod.none,
      controller: pinController,
    );

And set pinController's value in verificationCompleted callback:

    await FirebaseAuth.instance.verifyPhoneNumber(
      verificationCompleted: (PhoneAuthCredential credential) {
        pinController.setText(credential.smsCode);
      },
      verificationFailed: (FirebaseAuthException e) {},
      codeSent: (String verificationId, int? resendToken) {},
      codeAutoRetrievalTimeout: (String verificationId) {},
    );

If you aren't using firebase_auth, you have two options, SMS Retriever API and SMS User Consent API,

SmartAuth is a wrapper package for Flutter for these APIs and it is behind the autofill support of Pinput

SMS Retriever API

To use Retriever API you need The App signature, Pinput calculates the hash for you and prints it in the console Sms code will be automatically applied, without user interaction.

Note that The App Signature might be different for debug and release mode

return Pinput(
  androidSmsAutofillMethod:  AndroidSmsAutofillMethod.smsRetrieverApi,
);

Example of printed signature Pinput: App Signature for SMS Retriever API Is: kg+TZ3A5qzS

SMS User Consent API

You don't need the App signature, the user will be prompted to confirm reading the message

return Pinput(
  androidSmsAutofillMethod:  AndroidSmsAutofillMethod.smsUserConsentApi,
);

Request Hint

SmartAuth

If autofill support doesn't fit your needs, you can use SmartAuth to implement autofill, Also, you can suggest a phone number by showing native Android dialog.

No need to add SmartAuth dependency, it is already added

See Example app for more templates

Tips

  • Controller

/// Create Controller  
final pinController = TextEditingController();  

/// Set text programmatically  
pinController.setText('1222');  

/// Append typed character, useful if you are using custom keyboard  
pinController.append('1', 4);  

/// Delete last character  
pinController.delete();  

/// Don't call setText, append, delete in build method, this is just illustration.  

return Pinput(  
  controller: pinController,  
);  
  • Focus

/// Create FocusNode  
final pinputFocusNode = FocusNode();  

/// Focus pinput  
pinputFocusNode.requestFocus();  

/// UnFocus pinput  
pinputFocusNode.unfocus();  

/// Don't call requestFocus, unfocus in build method, this is just illustration.  

return Pinput(  
  focusNode: pinputFocusNode,  
);  
  • Validation

/// Create key
final formKey = GlobalKey<FormState>();

/// Validate manually
/// Don't call validate in build method, this is just illustration.
formKey.currentState!.validate();

return Form(
  key: formKey,
  child: Pinput(
    // Without Validator
    // If true error state will be applied no matter what validator returns
    forceErrorState: true,
    // Text will be displayed under the Pinput
    errorText: 'Error',

    /// ------------
    /// With Validator
    /// Auto validate after user tap on keyboard done button, or completes Pinput
    pinputAutovalidateMode: PinputAutovalidateMode.onSubmit,
    validator: (pin) {
      if (pin == '2224') return null;

      /// Text will be displayed under the Pinput
      return 'Pin is incorrect';
    },
  ),
);

Properties

class Pinput extends StatefulWidget {
  const Pinput({
    this.length = PinputConstants._defaultLength,
    this.defaultPinTheme,
    this.focusedPinTheme,
    this.submittedPinTheme,
    this.followingPinTheme,
    this.disabledPinTheme,
    this.errorPinTheme,
    this.onChanged,
    this.onCompleted,
    this.onSubmitted,
    this.onTap,
    this.onLongPress,
    this.controller,
    this.focusNode,
    this.preFilledWidget,
    this.separatorPositions,
    this.separator = PinputConstants._defaultSeparator,
    this.smsCodeMatcher = PinputConstants.defaultSmsCodeMatcher,
    this.senderPhoneNumber,
    this.androidSmsAutofillMethod = AndroidSmsAutofillMethod.none,
    this.listenForMultipleSmsOnAndroid = false,
    this.mainAxisAlignment = MainAxisAlignment.center,
    this.crossAxisAlignment = CrossAxisAlignment.start,
    this.pinContentAlignment = Alignment.center,
    this.animationCurve = Curves.easeIn,
    this.animationDuration = PinputConstants._animationDuration,
    this.pinAnimationType = PinAnimationType.scale,
    this.enabled = true,
    this.readOnly = false,
    this.useNativeKeyboard = true,
    this.toolbarEnabled = true,
    this.autofocus = false,
    this.obscureText = false,
    this.showCursor = true,
    this.isCursorAnimationEnabled = true,
    this.enableSuggestions = true,
    this.hapticFeedbackType = HapticFeedbackType.disabled,
    this.closeKeyboardWhenCompleted = true,
    this.keyboardType = TextInputType.number,
    this.textCapitalization = TextCapitalization.none,
    this.slideTransitionBeginOffset,
    this.cursor,
    this.keyboardAppearance,
    this.inputFormatters = const [],
    this.textInputAction,
    this.autofillHints,
    this.obscuringCharacter = '•',
    this.obscuringWidget,
    this.selectionControls,
    this.restorationId,
    this.onClipboardFound,
    this.onAppPrivateCommand,
    this.mouseCursor,
    this.forceErrorState = false,
    this.errorText,
    this.validator,
    this.errorBuilder,
    this.errorTextStyle,
    this.pinputAutovalidateMode = PinputAutovalidateMode.onSubmit,
    this.scrollPadding = const EdgeInsets.all(20),
    this.contextMenuBuilder = _defaultContextMenuBuilder,
    this.onTapOutside,
    Key? key,
  })  : assert(obscuringCharacter.length == 1),
        assert(length > 0),
        assert(
        textInputAction != TextInputAction.newline,
        'Pinput is not multiline',
        ),
        super(key: key);

  /// Theme of the pin in default state
  final PinTheme? defaultPinTheme;

  /// Theme of the pin in focused state
  final PinTheme? focusedPinTheme;

  /// Theme of the pin in submitted state
  final PinTheme? submittedPinTheme;

  /// Theme of the pin in following state
  final PinTheme? followingPinTheme;

  /// Theme of the pin in disabled state
  final PinTheme? disabledPinTheme;

  /// Theme of the pin in error state
  final PinTheme? errorPinTheme;

  /// If true keyboard will be closed
  final bool closeKeyboardWhenCompleted;

  /// Displayed fields count. PIN code length.
  final int length;

  /// By default Android autofill is Disabled, you cane enable it by using any of options listed below
  ///
  /// First option is [AndroidSmsAutofillMethod.smsRetrieverApi] it automatically reads sms without user interaction
  /// More about Sms Retriever API https://developers.google.com/identity/sms-retriever/overview?hl=en
  ///
  /// Second option requires user interaction to confirm reading a SMS, See readme for more details
  /// [AndroidSmsAutofillMethod.smsUserConsentApi]
  /// More about SMS User Consent API https://developers.google.com/identity/sms-retriever/user-consent/overview
  final AndroidSmsAutofillMethod androidSmsAutofillMethod;

  /// If true [androidSmsAutofillMethod] is not [AndroidSmsAutofillMethod.none]
  /// Pinput will listen multiple sms codes, helpful if user request another sms code
  final bool listenForMultipleSmsOnAndroid;

  /// Used to extract code from SMS for Android Autofill if [androidSmsAutofillMethod] is enabled
  /// By default it is [PinputConstants.defaultSmsCodeMatcher]
  final String smsCodeMatcher;

  /// Fires when user completes pin input
  final ValueChanged<String>? onCompleted;

  /// Called every time input value changes.
  final ValueChanged<String>? onChanged;

  /// See [EditableText.onSubmitted]
  final ValueChanged<String>? onSubmitted;

  /// Called when user clicks on PinPut
  final VoidCallback? onTap;

  /// Triggered when a pointer has remained in contact with the Pinput at the
  /// same location for a long period of time.
  final VoidCallback? onLongPress;

  /// Used to get, modify PinPut value and more.
  /// Don't forget to dispose controller
  /// ``` dart
  ///   @override
  ///   void dispose() {
  ///     controller.dispose();
  ///     super.dispose();
  ///   }
  /// ```
  final TextEditingController? controller;

  /// Defines the keyboard focus for this
  /// To give the keyboard focus to this widget, provide a [focusNode] and then
  /// use the current [FocusScope] to request the focus:
  /// Don't forget to dispose focusNode
  /// ``` dart
  ///   @override
  ///   void dispose() {
  ///     focusNode.dispose();
  ///     super.dispose();
  ///   }
  /// ```
  final FocusNode? focusNode;

  /// Widget that is displayed before field submitted.
  final Widget? preFilledWidget;

  /// Sets the positions where the separator should be shown
  final List<int>? separatorPositions;

  /// Builds a Pinput separator
  final Widget? separator;

  /// Defines how [Pinput] fields are being placed inside [Row]
  final MainAxisAlignment mainAxisAlignment;

  /// Defines how [Pinput] and ([errorText] or [errorBuilder]) are being placed inside [Column]
  final CrossAxisAlignment crossAxisAlignment;

  /// Defines how each [Pinput] field are being placed within the container
  final AlignmentGeometry pinContentAlignment;

  /// curve of every [Pinput] Animation
  final Curve animationCurve;

  /// Duration of every [Pinput] Animation
  final Duration animationDuration;

  /// Animation Type of each [Pinput] field
  /// options:
  /// none, scale, fade, slide, rotation
  final PinAnimationType pinAnimationType;

  /// Begin Offset of ever [Pinput] field when [pinAnimationType] is slide
  final Offset? slideTransitionBeginOffset;

  /// Defines [Pinput] state
  final bool enabled;

  /// See [EditableText.readOnly]
  final bool readOnly;

  /// See [EditableText.autofocus]
  final bool autofocus;

  /// Whether to use Native keyboard or custom one
  /// when flag is set to false [Pinput] wont be focusable anymore
  /// so you should set value of [Pinput]'s [TextEditingController] programmatically
  final bool useNativeKeyboard;

  /// If true, paste button will appear on longPress event
  final bool toolbarEnabled;

  /// Whether show cursor or not
  /// Default cursor '|' or [cursor]
  final bool showCursor;

  final bool isCursorAnimationEnabled;

  /// If [showCursor] true the focused field will show passed Widget
  final Widget? cursor;

  /// The appearance of the keyboard.
  /// This setting is only honored on iOS devices.
  /// If unset, defaults to [ThemeData.brightness].
  final Brightness? keyboardAppearance;

  /// See [EditableText.inputFormatters]
  final List<TextInputFormatter> inputFormatters;

  /// See [EditableText.keyboardType]
  final TextInputType keyboardType;

  /// Provide any symbol to obscure each [Pinput] pin
  /// Recommended ●
  final String obscuringCharacter;

  /// IF [obscureText] is true typed text will be replaced with passed Widget
  final Widget? obscuringWidget;

  /// Whether hide typed pin or not
  final bool obscureText;

  /// See [EditableText.textCapitalization]
  final TextCapitalization textCapitalization;

  /// The type of action button to use for the keyboard.
  ///
  /// Defaults to [TextInputAction.newline] if [keyboardType] is
  /// [TextInputType.multiline] and [TextInputAction.done] otherwise.
  final TextInputAction? textInputAction;

  /// See [EditableText.autofillHints]
  final Iterable<String>? autofillHints;

  /// See [EditableText.enableSuggestions]
  final bool enableSuggestions;

  /// See [EditableText.selectionControls]
  final TextSelectionControls? selectionControls;

  /// See [TextField.restorationId]
  final String? restorationId;

  /// Fires when clipboard has text of Pinput's length
  final ValueChanged<String>? onClipboardFound;

  /// Use haptic feedback everytime user types on keyboard
  /// See more details in [HapticFeedback]
  final HapticFeedbackType hapticFeedbackType;

  /// See [EditableText.onAppPrivateCommand]
  final AppPrivateCommandCallback? onAppPrivateCommand;

  /// See [EditableText.mouseCursor]
  final MouseCursor? mouseCursor;

  /// If true [errorPinTheme] will be applied and [errorText] will be displayed under the Pinput
  final bool forceErrorState;

  /// Text displayed under the Pinput if Pinput is invalid
  final String? errorText;

  /// Style of error text
  final TextStyle? errorTextStyle;

  /// If [Pinput] has error and [errorBuilder] is passed it will be rendered under the Pinput
  final PinputErrorBuilder? errorBuilder;

  /// Return null if pin is valid or any String otherwise
  final FormFieldValidator<String>? validator;

  /// Return null if pin is valid or any String otherwise
  final PinputAutovalidateMode pinputAutovalidateMode;

  /// When this widget receives focus and is not completely visible (for example scrolled partially
  /// off the screen or overlapped by the keyboard)
  /// then it will attempt to make itself visible by scrolling a surrounding [Scrollable], if one is present.
  /// This value controls how far from the edges of a [Scrollable] the TextField will be positioned after the scroll.
  final EdgeInsets scrollPadding;

  /// Optional parameter for Android SMS User Consent API.
  final String? senderPhoneNumber;

  /// {@macro flutter.widgets.EditableText.contextMenuBuilder}
  ///
  /// If not provided, will build a default menu based on the platform.
  ///
  /// See also:
  ///
  ///  * [AdaptiveTextSelectionToolbar], which is built by default.
  final EditableTextContextMenuBuilder? contextMenuBuilder;

  /// A callback to be invoked when a tap is detected outside of this [TapRegion]
  /// The [PointerDownEvent] passed to the function is the event that caused the
  /// notification. If this region is part of a group
  /// then it's possible that the event may be outside of this immediate region,
  /// although it will be within the region of one of the group members.
  /// This is useful if you want to unfocus the [Pinput] when user taps outside of it
  final TapRegionCallback? onTapOutside;