Conflict with chuni-hands
UnrealOfficial opened this issue · 0 comments
UnrealOfficial commented
When I use Chuni-hands, when I connect Brokenithm to the PC, the Air key input function of Brokenithm will conflict with Chuni-hands, even if I turn off the Air key input function of Brokenithm in the software, that is, set the Air key state to disabled. But still the conflict occurs, when I disconnect, the output function of chuni-hands is back to normal
Please forgive my bad English, use Google Translate