Pinned Repositories
3D-Ear-generator
Modular ear to integrate later in a head. Blender 2.80 and higher
AgentGPT
🤖 Assemble, configure, and deploy autonomous AI Agents in your browser.
AllTheInputs
More methods for creating and managing inputs with Bifrost.
animation-retargeting-tool
Animation retargeting tool for Autodesk Maya. Retargets mocap to a custom rig with a few clicks.
AnimeToolbox
AnyUI
Auto-GPT
An experimental open-source attempt to make GPT-4 fully autonomous.
tjcd2929's Repositories
tjcd2929/SPlisHSPlasH
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
tjcd2929/Simplex
The Simplex Blendshape UI from Blur Studio
tjcd2929/mgear_shifter_components
tjcd2929/node_editor_plus
Alternative Node Editor window with improvements
tjcd2929/MediaPipeUnityPlugin
Unity plugin to run MediaPipe graphs
tjcd2929/pysph
A framework for Smoothed Particle Hydrodynamics in Python
tjcd2929/Pyfrost
Python embedded in a Bifrost Operator
tjcd2929/AnimeToolbox
tjcd2929/maya-usd
A common USD (Universal Scene Description) plugin for Autodesk Maya
tjcd2929/maya_expressionCollision
Create collision detection using expression node.
tjcd2929/depthai_hand_tracker
Running Google Mediapipe Hand Tracking models on Luxonis DepthAI hardware (OAK-D-lite, OAK-D, OAK-1,...)
tjcd2929/hand-gesture-recognition-using-mediapipe
MediaPipe(Python版)を用いて手の姿勢推定を行い、検出したキーポイントを用いて、簡易なMLPでハンドサインとフィンガージェスチャーを認識するサンプルプログラムです。(Estimate hand pose using MediaPipe(Python version). This is a sample program that recognizes hand signs and finger gestures with a simple MLP using the detected key points.)
tjcd2929/MusicEngine
make music synced game with Unity / ADX2 / Wwise
tjcd2929/TwistSpline
A smoothly reparameterizing Bezier spline that also interpolates orientations
tjcd2929/maya-transfer-blend-shape
Transfer your blend shapes between meshes with the same topology.
tjcd2929/blurRelax
A smooth and relax deformer for maya
tjcd2929/novelai-aspect-ratio-bucketing
Implementation of aspect ratio bucketing for training generative image models as described in: https://blog.novelai.net/novelai-improvements-on-stable-diffusion-e10d38db82ac
tjcd2929/motion-diffusion-model
The official PyTorch implementation of the paper "Human Motion Diffusion Model"
tjcd2929/MPLUS_FONTS
M+ FONTS
tjcd2929/animation-retargeting-tool
Animation retargeting tool for Autodesk Maya. Retargets mocap to a custom rig with a few clicks.
tjcd2929/SrtRbfNode
SRT RBF Node for Maya 2020
tjcd2929/maya-dem-bones
DemBones python bindings for use in Maya.
tjcd2929/mirror
Mirror : a maya facial capture animation toolkit based on mediapipe
tjcd2929/Minimal-Hand-pytorch
PyTorch reimplementation of minimal-hand (CVPR2020)
tjcd2929/BifrostEXR
OpenEXR file translator and pixel sampler for Autodesk Bifrost.
tjcd2929/DeepLagrangianFluids
Code repository for "Lagrangian Fluid Simulation with Continuous Convolutions", ICLR 2020.
tjcd2929/MayaToonOutlineShader
Realtime Toon Shader for Maya Hardware 2.0 Renderer
tjcd2929/3D-Ear-generator
Modular ear to integrate later in a head. Blender 2.80 and higher
tjcd2929/minimal-hand
A minimal solution to hand motion capture from a single color camera at over 100fps. Easy to use, plug to run.
tjcd2929/Unity-AlembicToVAT
Alembic to VAT (Vertex Animation Texture) mini tool