Suggested change: Max Player
Opened this issue · 0 comments
IdrisDose commented
This function
tnj-events/client/functions.lua
Lines 1 to 6 in 7c48ab5
should be changed to
function GetPlayerByEntityID(id)
for i=0, GetConvarInt('sv_maxclients', 32) do
if(NetworkIsPlayerActive(i) and GetPlayerPed(i) == id) then return i end
end
return nil
end
To account for more than 32 players or alternatively replace with returning NetworkGetPlayerIndexFromPed(id)
.
Ref:
citizenfx/cfx-server-data#199
citizenfx/cfx-server-data#214