Implement Bonus Level stats in chests
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tommadness commented
- DUMMY 23 (ID 470) = Maximum HP Increased
- DUMMY 24 (ID 471) = Maximum MP Increased
- DUMMY 25 (ID 472) = Drive Gauge Powered Up
- DUMMY 26 (ID 473) = Gained Armor Slot
- DUMMY 27 (ID 474) = Gained Accessory Slot
- DUMMY 16 (ID 463) = Gained Item Slot
- Rewrite how Bonus Level stats are applied outside of StatSanity mode
- Add Bonus Level Stat dummy items to the item pool