tomorrowevening's Stars
google/mediapipe
Cross-platform, customizable ML solutions for live and streaming media.
sdras/awesome-actions
A curated list of awesome actions to use on GitHub
ashawkey/stable-dreamfusion
Text-to-3D & Image-to-3D & Mesh Exportation with NeRF + Diffusion.
pmndrs/gltfjsx
🎮 Turns GLTFs into JSX components
patriciogonzalezvivo/lygia
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
yomotsu/camera-controls
A camera control for three.js, similar to THREE.OrbitControls yet supports smooth transitions and more features.
knightcrawler25/GLSL-PathTracer
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
swift502/Sketchbook
3D playground built on three.js and cannon.js.
0beqz/realism-effects
SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realism
mdn/webaudio-examples
Code examples that accompany the MDN Web Docs pages relating to Web Audio.
benrugg/AI-Render
Stable Diffusion in Blender
mapbox/webgl-wind
Wind power visualization with WebGL particles
libretro/glsl-shaders
This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.
raphaelameaume/fragment
[alpha] A web development environment for creative coding
marcofugaro/three-projected-material
📽 Three.js Material which lets you do Texture Projection on a 3d Model
CedricGuillemet/SDF
Collection of resources (papers, links, discussions, shadertoys,...) related to Signed Distance Field
microsoft/Azure-Kinect-Samples
Samples for Azure Kinect
0beqz/screen-space-reflections
Implements Screen Space Reflections in three.js
IRCSS/Procedural-painting
Procedural painting algorithms in Unity 3d with compute shaders based on genetic evolution algorithms
ErdongChen-Andrew/CharacterControl
Floating Capsule Character Controller (Rigibody control)
dmnsgn/canvas-record
Record a video in the browser or directly on the File System from a canvas (2D/WebGL/WebGPU) as MP4, WebM, MKV, GIF, PNG/JPG Sequence using WebCodecs and Wasm when available.
simondevyoutube/Quick_3D_RPG
spite/THREE.CubemapToEquirectangular
Export an equirectangular panorama image from a three.js scene
teropa/weq8
A parametric EQ for Web Audio
dmnsgn/glsl-tone-map
A collection of tone mapping functions available both as ES modules strings and as GLSL files for use with glslify.
mattatz/unity-optical-flow
A simple optical flow implementation by fragment shader for Unity.
alexcambose/webcam-base64-streaming
Webcam live streaming with WebSockets and Base64
TimvanScherpenzeel/detect-features
Detect and report browser and hardware features.
pixelsnafu/Amospheric-Scattering
Demonstration of Sean O'Neil's Atmospheric Scattering Shaders from GPU Gems 2. Bonus: Lens Flares!
lettier/Machine-Learning-Tutorials
machine learning and deep learning tutorials, articles and other resources