Saving SGF fails with VW node
jl1990 opened this issue · 1 comments
jl1990 commented
After loading and saving this file:
VW node is created like a root node. This causes the game tree to have a new node in the beginning.
According to SGF documentation, VW node is a "Miscellaneous Property" and it´s valid in any node.
The problem here is that when saving the file, this property is added with a ";" even when it´s in the header.
This causes the issue. Node ends up being added here:
toomasr commented
Yeah, writing is something that I don't use in sgf4j-gui and is under tested. I've added this prop to general properties. I need to followup with a testsuite to go over a larger set of SGF files and compare the original and read/write version.