68k-assembly
There are 68 repositories under 68k-assembly topic.
jhorneman/ambermoon
Historical source code and documents related to Ambermoon, the role-playing game developed by Thalion Software GmbH, and published for the Commodore Amiga in 1993.
jhorneman/amberstar
Historical source code and documents related to Amberstar, the role-playing game developed by Thalion Software GmbH, and published for the Atari ST in 1992.
z80andrew/SerialDisk
A virtual Atari ST disk over serial for Windows, Linux and macOS
YannCebron/m68kplugin
Motorola 68000 Series Assembly Language Support for IntelliJ-based IDEs
chrisly42/mc68000-asm-plugin
Jetbrains IDE plugin for MC68000 assembly language
mattuna15/merlin
Learn how to create your own 32-bit system from scratch.
larsonmars/sysvars
Setup environment variables that hold system Information to be used for a multi-system startup-sequence
r41n60w/bdc_disasm
Beyond Dark Castle (1987, Mac) game disassembly, in Motorola 68000 assembly language.
chrisly42/PretrackerRaspberryCasket
A fast and small open source Pretracker replayer
chrisly42/Hamazing
Source code of the Amiga Demo "Hamazing" by Desire and PLatOS demo framework
MK1Roxxor/WHDLoad_Patches
Sources for my WHDLoad patches
TheStormkeeper/GameHut-Files
Github repository for the Gamehut "How to Code!" series.
huguesjohnson/speedrun-tower
A Sega Genesis demo designed specifically for speedrunning, written in 68000 assembly.
manuelpllull/Flappy-Bird-68K
An implementation of the famous Flappy Bird game in 68K assembly language
hansbonini/smd_beyondoasis
Enviroment of [SMD] Beyond Oasis Translation Project
Infinest/Comix-Zone-MD-Plus
MD+ Patch for Comix Zone
Infinest/Darius-II-MD-Plus
MD+ Patch for Darius II aka Sagaia
MK1Roxxor/ASMPro
ASM-Pro assembler, latest version source
neildavis/amiga_asmdev_workflow
A Linux workflow and example application for automated build of Amiga programs in 68K assembly
hippopotamus-prime/prison
Open source Breakout-style game for PalmOS devices, written in C with a little 68k assembly. First released in 2003.
tetracorp/dungeons-of-avalon
Exploring the Dungeons of Avalon; an analysis of a 1991 Commodore Amiga game.
tetracorp/tetracorp.github.io
A project to reverse-engineer and analyze classic video games.
David-SWUSA-RISCOS/YASDOE
YASDOE a Simple 65816, ARM, and 680x0 Operating System
georgjz/atari-st-project-template
A simple project template for Atari ST programming in assembly
stepleton/lisa_io
Basic low-level I/O routines for Lisa
chrisly42/unzx0_68000
Free, zlib licensed ZX0 decompressor for the 68000 (optimized for speed)
derpguy125/dgs1ghm
Anarchistic Collaborative TV Game but better
Infinest/Raiden-Trad-MD-Plus
MD+ Patch for Raiden Trad
Infinest/Streets-of-Rage-1-MD-Plus
MD+ Patch for Streets of Rage 1
Infinest/Streets-of-Rage-3-MD-Plus
MD+ Patch for Streets of Rage 3 aka Bare Knuckle 3
MarkyTurtle/Batman---Amiga
Batman The Movie, Amiga, 2 Disk Europe, Ocean
nonarkitten/GnGeo
Optimized Neo Geo Emulator for 680x0 Amiga Computers
silverlightning926/6800-assembly-disassembler
68K Disassembler | CSS 422 Final Project
Infinest/Super-Street-Fighter-2-MD-Plus
MD+ Patch for Super Street Fighter 2
paulwratt/ST_assembly-tomzox
A painting progam and a text editor/IDE I wrote for my Atari-ST in MC-68000 assembly in 1986-1988
wearetlu/wearetlu.github.io
Website and Amiga Coder Archive