alphabeta-minimax-search
There are 30 repositories under alphabeta-minimax-search topic.
anyaschukin/Gomoku
A Gomoku game GUI, with an AI player powered by alphabeta-minimax search
andrewjh271/chess
Command line chess program written in Ruby
code-geek/pybaghchal
Baghchal implementation in Python
Satar07/AI_GoBang_Public
AI五子棋c++实现,依赖raylib和raygui库,alpha-beta剪枝算法
GervinFung/SimpleParallelChessAI
A Parallel AI Chess Game from Level 1 to Level 10 made with Java Swing
knlju/ChessEngine
A program for playing chess vs the custom built engine built in Java. Interface built in JavaFX
aalekhpatel07/n-n-k-game
Generalization of Tic-Tac-Toe game and a solver based on the Minimax Algorithm and Alpha-Beta pruning.
denimamab/TicTacToe
TicTacToe is a mini project developed to implement MiniMax and MiniMax with alpha-beta pruning to decide wich action the computer has to perform.
jimcha21/lines_of_action_BOT
:game_die: This is a Lines Of Action game BOT, using alphabeta minimax search, singular extensions, forward pruning techniques and more..
alienbloodbank/Mancala
Mancala Game Playing AI
efecanxrd/Othello-Game
Othello Game (Also known as Reversi). It was created with the Minimax algorithm (Alpha-Beta pruning). Allows Human-AI, AI-AI, RandomPlayer-AI, RandomPlayer-Human interplay
marcluque/Reversi-Server
Server to play with the Reversi AI https://github.com/marcluque/Reversi-AI
quentinlegot/Othello
Othello is a strategy board game created in 1971 based on Reversi game. This game is an ai-ai battle only (alphabeta or negamax algorithm)
Umartahir93/Chess-game-using-alpha-beta-prunning-Artifical-Intelligence
Chess game implemented using game theory and alpha beta pruning. All the logics of the chess moves, alpha beta pruning are implemented correctly. But it throws exception when it is run. It was my AI assignment I was not able to resolve this due to shortage of time and submitted as it is.
yousefkotp/Smart-Connect4
Intelligent Agent to play Connect-4 with a modifiable depth aided with a decision tree visualizer to trace the agent's decision making process
alin00r/AI-searching-Algorithms
AI searching Algorithms Implementation with Nodejs
evolutionsoftswiss/tic-tac-toe-android
Android Tic Tac Toe sample App with simple user interactions.
jwr51/toes
Ultimate TicTacToe in the browser.
rcnineseven/Chess-AI
Chess Artificial Intelligence utilizing Alpha-Beta pruning optimization
rdeng/Auto-Pacman-Upgrade
Automatic Pacman Game using AI algorithms, major code in multiAgents.py
Adamakram02/Nim-Game
Nim Game with React. Using MinMax AI algorithm with AlphaBeta pruning
puemos/tic-tac-toe-ai
Tic-Tac-Toe AI impl javascript
Raffaello/board-m-n-k
Tic Tac Toe generalization board game
skandda/Connect4-Minimax
Implemented the Minimax algorithm with Alpha-Beta pruning for an AI player in Connect4