bounding-volume-hierarchy
There are 23 repositories under bounding-volume-hierarchy topic.
arborx/ArborX
Performance-portable geometric search library
Zilize/V-PathTracer
An Awesome Visual Path Tracer. 可视化路径追踪渲染器
benraziel/bvh-tree
A Bounding Volume Hierarchy implementation using javascript
EmmetOT/BoundingVolumeHierarchy
This is a port of Erin Catto/box2d's b2_dynamic_tree from C++ to C#, intended for use in Unity. It's a very faithful translation with a couple of additional C# creature comforts for usability.
StellaOrg/ImplicitBVH.jl
Fast, Parallel Bounding Volume Hierarchy for Collision Detection in Dynamic Scenes
mirkoalicastro/bounding-volume-hierarchy
A bounding volume hierarchy tree for collision detection and ray-casting matters
karltechno/kt_bvh
Surface area heuristic BVH2/4 builder
mensinda/BVHTest
Code for my bachelor thesis -- Karlsruhe Institute of Technology
Godlike/Arion
Real-time oriented 3d collision detection library
LesChats/miniRT
An accelerated mini raytracer for 42 and the 42 world
matthias-ong/Bounding-Volumes-and-BV-Hierarchies
Bounding Volumes (BV) and BV Hierarchies for Spatial Data Structures Study
IngInx747/nbvh
Header-only N-dimensional BVH library
kadircet/ceng477
Computer Graphics - METU Ceng 477
shO0k/BVH-ray-tracing
ray tracing within a bounding volume hierarchy
simon-nunez-aschenbrenner/bht-cgg
Principles of Computer Graphics exercises (2020/2021)
VertexC/glass-chess
ray tracer using opengl with BVH and multi-threading for acceleration.
EmilDohne/Maya_GetClosestIntersection
A Maya Plug-In Template for querying the closest mesh intersection from a click into the viewport. Implements Octrees and BVH to accelerate computation
grantcary/little-engine
Fast Python Ray Tracer with Triangles
IngInx747/xtracing
A header-only raytracing framework
matthias-ong/Spatial-Data-Structures-for-Collision
Bounding Volumes (BV), BV Hierachies and Spatial Partitioning w/ OctTrees + BSPTrees for Spatial Data Structures Study
rhaeus/basic_raytracer
Basic raytracer implementation as final project for course DH2323 Computer Graphics and Interaction at KTH
RushiPDeshmukh/BoundingVolumeHierarchyBasedCollisionDetection
Bounding Volume Hierarchy is used to represent the objects in a 3D euclidean space. Collision Detection between this complex detailed structures is implemented in this project.