cellular-automata
There are 1497 repositories under cellular-automata topic.
mxgmn/MarkovJunior
Probabilistic language based on pattern matching and constraint propagation, 153 examples
The-Powder-Toy/The-Powder-Toy
Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.
Chakazul/Lenia
Lenia - Mathematical Life Forms
hunar4321/particle-life
A simple program to simulate artificial life using attraction/reuplsion forces between many particles
JuliaDynamics/Agents.jl
Agent-based modeling framework in Julia
rileyjshaw/terra
:space_invader: JS library for simple biological simulations and cellular automata
jongallant/LiquidSimulator
Cellular Automaton 2D Liquid Simulator for Unity
avaneev/prvhash
PRVHASH - Pseudo-Random-Value Hash. Hash functions, PRNG with unlimited period, randomness extractor, and a glimpse into abyss. (inline C/C++) (Codename Gradilac/Градилак)
ljvmiranda921/sprites-as-a-service
Generate your personal 8-bit avatars using Cellular Automata, a mathematical model that simulates life, survival, and extinction
R74nCom/sandboxels
In-browser falling-sand simulation game with over 500 elements and thousands of reactions.
cgsdev0/termsand
falling sand sim for tmux 3.4+
chenmingxiang110/Growing-Neural-Cellular-Automata
A reproduction of growing neural cellular automata using PyTorch.
lantunes/cellpylib
A library for working with Cellular Automata, for Python.
maxencefaldor/cax
Cellular Automata Accelerated in JAX (Oral at ICLR 2025)
bollu/cellularAutomata
a collection of cellular automata written in Haskell with Diagrams
postspectacular/toxiclibs
Official master repo (Git version)
kchapelier/cellular-automata-voxel-shader
Generate a voxel shader (for MagicaVoxel) from a custom CA rule
ljvmiranda921/seagull
A Python Library for Conway's Game of Life
nicolasloizeau/gol-computer
A computer in Conway's game of life
elliotwaite/rule-30-and-game-of-life
Generates a 2D animation of Rule 30 (or other rules) being fed into Conway's Game of Life.
HPSCIL/Patch-generating_Land_Use_Simulation_Model
The PLUS model integrates a rule mining framework based on Land Expansion Analysis Strategy (LEAS) and a CA model based on multi-type Random Patch Seeds (CARS), which was used to understand the drivers of land expansion and project landscape dynamics.
evoplex/evoplex
Evoplex is a fast, robust and extensible platform for developing agent-based models and multi-agent systems on networks. It's available for Windows, Linux and macOS.
ansegura7/Algorithms
Free hands-on course with the implementation (in Python) and description of several computational, mathematical and statistical algorithms.
nicolasloizeau/scalable-gol-computer
Scalable computer implemented in the game of life.
hakolao/sandbox
2D Pixel Physics Simulator
PWhiddy/Growing-Neural-Cellular-Automata-Pytorch
Extended experiments of "Growing Neural Cellular Automata" https://distill.pub/2020/growing-ca/
xms0g/cubicLife
Conway's Game of Life in 3D
kiwijuice56/sand-slide
Fast falling sand game made within Godot and utilizing GDExtension features
nicolasloizeau/guigl
GUI for glider logic in Conway's game of life.
ethomson/github4life
Using your GitHub Contribution Graph as a four-color Game of Life.
cenonym/trmt
2D Turing machine (turmite) for your terminal.
williamgilpin/convoca
Predict and analyze cellular automata using convolutional neural networks
Tw1ddle/game-of-life
:game_die: Interactive Conway's Game of Life simulation written in Haxe
LLNL/ExaCA
Cellular automata code for alloy nucleation and solidification written with Kokkos
danielegrattarola/GNCA
Code for "Learning Graph Cellular Automata" (NeurIPS 2021).
ManevilleF/bevy_life
Generic cellular automaton plugin for bevy.