checkers-ai
There are 18 repositories under checkers-ai topic.
bcorfman/raven-checkers
An open-source checkers game with a computer-based AI, written with Python and Tkinter.
nguyennd97/godraughts
draughts engine ~2k2 ELO (international checkers 10x10)
BarnabasG/EA_checkers
Evolutionary based training implementation for intelligent checkers
abrarhasan3/Modified-Checkers-Game
This is a modified version of the classic checkers game created for academic purposes as a project for the AI Laboratory. The game introduces unique features, including vertical piece movements , special power pieces such as archers, king, and hero. The AI is implemented using the Min-Max algorithm with a depth level of 3 for strategic gameplay.
AitenAndGo/AI_GAMES
some of my programs
aman247av/AI-Projects
This repository features AI-based game projects (Tic-tac-toe, Checkers, Sudoku solver) developed as part of the CS 235 course (optional).
BalhadjHM/HiveSpotter
a tracker website management system, using Laravel and TailwindCSS.
bcorfman/ravenback
FastAPI microservice for Raven Checkers
DorinK/AI-Checkers
Second Assignment in 'Artificial Intelligence' course by Dr. Ram Meshulam at Bar-Ilan University
ffloof/TurkishDraughts
A collection of ai, and guis for turkish draughts
Geofany17/Robot-Checkers-Player
Robot that can play Checkers.
liloheinrich/MinimaxCheckers
Discrete Mathematics | Fall 2020 | MiniMax checkers AI
mertgulerx/skippityC
1:1 implementation of the checkers board game "Skippity" in C language
Recontaminated/oxidie_checkers
A bitboard based, oxidixed, checkers engine
aleiva17/checkers-ai-app
Web browser checkers game built with React, Typescript and Tailwind
cgray1117/Checkers-AI
A game of checkers written using minmax algorithm with alpha-beta pruning and Q-learning.
cjscode/CheckersAI
[ABANDONED] Basically my chess AI but checkers :)
n-ferrante/MonteCarloTreeSearchCheckers
This repository contains an implementation of checkers where different agents play against each other using different algorithms including Monte Carlo Tree Search, Alpha-Beta Pruning, and Minimax.