connect4-ai-game
There are 52 repositories under connect4-ai-game topic.
iammanish17/Connect4
A browser-based Connect 4 game made with Phaser 3! https://iammanish17.github.io/Connect4/
MitchellGray100/Connect4
JavaFX based Connect4 Game.
amirhossein-izadi/AI-course-Materials
This repository was created for the Artificial Intelligence course instructed by Dr. Abdoos, held in spring 2023 at Shahid Beheshti University.
timvvvht/AlphaZero-Connect4
An asynchronous implementation of AlphaZero, a self-play reinforcement learning algorithm.
AntoninLoubiere/Connect4
A connect 4 in python with tkinter
elkaRD/PSZT_ConnectFour_AI
First project for the ‘Fundamentals of Artificial Intelligence’ course. Created AI engine based on MinMax algorithm to play Connect Four game. Type of each player (human/AI) and AI parameters (depth of MinMax tree, enabling alpha-beta pruning) can be set, so it is possible to run AI vs AI game with different parameters.
ITManZero/Connect4
Building AI using MiniMax Algorithm.
marcpaulo15/RL-connect4
Deep Reinforcement Learning algorithms to play Connect4 using a combination of Supervised Learning and Reinforcement Learning
Romelium/connect4
The Connect 4 CLI program with AI implementing alpha-beta pruning I made for fun! There is Human vs Human, Human vs AI, AI vs AI git branches
tongplw/Pretty-Perfect-Connect4
🤖 Pretty perfect bot remembering only perfect moves for overcoming the perfect AI written by a perfect guy
alexandreelise/puissance4-php
Un portage en PHP du puissance 4 en C codé par un ami @LAVALLIERE sur https://github.com/LAVALLIERE/puissance4-c avec quelques goodies en plus.
elifBalci/connect4-ai-player
connect4 game and ai player with text based user interface
FlyingWolFox/Class-Projects-1
Games that professor asked us to do. This pack has Tica Tac Toe, Connect 4, Hangman, Simon and Battleship
fredboe/monte-carlo-tree-search
Little program for MCTS and alpha-beta-pruning that can play connect4 against each other.
igokulganesh/Connect-Four
Connect Four Game using Minimax with Alpha-Beta Pruning
JeremyTremblay2/swiftssance4
Connect 4 game made in Swift and playable on the command line with several people or against more AIs with configurable difficulty.
Sakib62/Connect-Four
2d command-line Connect4 game using C with AI feature
samuelemusiani/project_37635
A program made to play a generalized version of connect 4 perfectly
yousefkotp/Smart-Connect4
Intelligent Agent to play Connect-4 with a modifiable depth aided with a decision tree visualizer to trace the agent's decision making process
YoussefAboelwafa/Connect4_AI-agent
Play Connect4 against an intelligent AI agent using Minimax Algorithm with and without Pruning
barishazar3431/connect-four-game
Connect Four Game AI Implementation with Javascript, Using Minimax Algorithm and Alpha-Beta Pruning
Hurumy/Connect4_42Rush
Connect4 codes for 42 Rushes Project
LoganEvans/GameAI
Board game AIs
sBubshait/AIConnect4
Tic-Tac-Toe against AI using Minimax
TarikSeyceri/Connect4.js
Connect4 v4.0, This project is a game developed in four versions, C, C++, Java SE & Node.js, older to newer respect
tokox/connect4-bot
connect4 bot
treocaynho01629/LTAI_Connect_4
A Java Connect 4 Game using Minimax and Alpha-Beta Pruning for Artificial Intelligence
XavyShmore/C4_react
This is a simple frontend Connect 4 game coded in javascript with react. You can test your skills against a bot implementing the minimax algorithm.
zick97/Connect4
A Recurrent Approach to Connect 4.
AbdulRehmanRattu/Connect4-AI
A Connect Four game implementation in Python using Pygame, featuring an AI opponent powered by the Minimax algorithm with alpha-beta pruning.
Juan-Alvarado21/Connect4-using-minimax---algorithm
Connect 4 game using the minimax algorithm with its improved alpha beta prunning AI algorithm
KDevZilla/Connect4
Connect 4 Game in c#
shehanrathnayake/implementation-of-monte-carlo-tree-search-algorithm-for-connect-4-game
In this project, my primary goal was to implement an AI player class powered by the Monte Carlo Tress Search algorithm which can play for a win as well as defend a defeat to compete with a Human player.
skandda/Connect4-Minimax
Implemented the Minimax algorithm with Alpha-Beta pruning for an AI player in Connect4
thisispalash/fa20_cs4701
Perfect Connect 4 Solver for class CS 4701: AI Prac