cplusplus-17
There are 385 repositories under cplusplus-17 topic.
Neargye/magic_enum
Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code
andreasfertig/cppinsights
C++ Insights - See your source code with the eyes of a compiler
userver-framework/userver
Production-ready C++ Asynchronous Framework with rich functionality
bshoshany/thread-pool
BS::thread_pool: a fast, lightweight, and easy-to-use C++17 thread pool library
Neargye/nameof
Nameof operator for modern C++, simply obtain the name of a variable, type, function, macro, and enum
google/sandboxed-api
Generate sandboxes for C/C++ libraries automatically
kfrlib/kfr
Fast, modern C++ DSP framework, FFT, Sample Rate Conversion, FIR/IIR/Biquad Filters (SSE, AVX, AVX-512, ARM NEON)
marzer/tomlplusplus
Header-only TOML config file parser and serializer for C++17.
jtv/libpqxx
The official C++ client API for PostgreSQL.
juzzlin/Heimer
Heimer is a simple cross-platform mind map, diagram, and note-taking tool written in Qt.
NazaraEngine/NazaraEngine
Nazara Engine is a cross-platform framework aimed at (but not limited to) real-time applications requiring audio, 2D and 3D real-time rendering, network and more.
bernedom/SI
A header only C++ library that provides type safety and user defined literals for physical units
Stiffstream/sobjectizer
An implementation of Actor, Publish-Subscribe, and CSP models in one rather small C++ framework. With performance, quality, and stability proved by years in the production.
Neargye/semver
Semantic Versioning for modern C++
indianakernick/EnTT-Pacman
An example of how to use the ECS part of the EnTT framework
google/jni-bind
JNI Bind is a set of advanced syntactic sugar for writing efficient correct JNI Code in C++17 (and up).
ABRG-Models/morphologica
A library of supporting code for numerical modelling (JSON config, HDF5 data, Modern OpenGL visualization)
jsoysouvanh/Refureku
Cross-platform C++17 Runtime Reflection Library
IainWinter/IwEngine
This is an engine that I initially started building after taking a game coding class in high school to learn how the underlying systems of Unity / game engines in general worked.
CREDITSCOM/node
Credits Node is the main module that provide an opportunity to run a node and participate in CREDITS blockchain network.
TheNitesWhoSay/RareCpp
Creating a simpler, more intuitive means of C++ reflection
purpl3F0x/MQA_identifier
Master Quality Authenticated codec reverse engineering, Tool to identify MQA encoding and Master's Sample Rate
thinks/poisson-disk-sampling
Single file, header-only, no-dependencies C++ library for Poisson disk sampling in arbitrary dimensions.
userver-framework/service_template
Template of a C++ service that uses userver framework. Build, test and CI scripts ready
jeremyong/gal
Geometric Algebra Library
mandliya/modern-cpp-concepts
A repository containing C++11/14/17 concepts and code snippets
dallison/subspace
Subspace IPC
m-peko/bitflags
Single-header header-only C++11 / C++14 / C++17 library for easily managing set of auto-generated type-safe flags.
ArjArav98/Sudoku-Solver
Suite of functions, written in C++, which solve, validate and generate Sudoku puzzles!
banach-space/cpp-tutor
Code examples for tutoring modern C++
google/cpp-async-rpc
Library for Asynchronicity, Serialization and Remoting
bedrocksystems/BRiCk
Formalization of C++ for verification purposes.
BobSteagall/utf_utils
My work on high-speed conversion of UTF-8 to UTF-32/UTF-16
DigitalPulseSoftware/BurgWar
Burg'war est un jeu de plateforme/combat multijoueur en 2D écrit en C++17/Lua avec mon propre moteur de jeu : Nazara Engine.
GoogleCloudPlatform/functions-framework-cpp
Functions Framework for C++
BlackMATov/enum.hpp
C++17 compile-time enum reflection library