data-oriented-technology-stack
There are 11 repositories under data-oriented-technology-stack topic.
Gornhoth/Unity-Smoothed-Particle-Hydrodynamics
SPH in the Unity engine implemented in three different ways using MonoBehaviour, Entity-Component-System, and ComputeShader
AkanshDivker/Simple-ECS
An example using the core features of the Entity Component System (ECS), part of DOTS, for Unity, inspired by Roll-a-ball. This project utilizes the Unity Physics, Hybrid Renderer, and Entities packages.
Menyus777/Design-Patterns-for-Unity-Using-Coroutines
Engine specific design patterns for Unity using Coroutines.
Web-ECS/do-serialization
Serialization library for data-oriented design structures in JavaScript
Extrys/EZ-DOTS-Extensions
Just a set of easy to use extensions mostly for Unity DOTS
Extrys/UnityCollisionComputer
Makes use of Unity's Physics API, and it's used to handle custom collision events in a more efficient way than Unity's default collision events.
CarrotKutay/Colosseum
Experimental Game Development
laironcosta1994/Simple-ECS
An example using the core features of the Entity Component System (ECS), part of DOTS, for Unity, inspired by Roll-a-ball. This project utilizes the Unity Physics, Hybrid Renderer, and Entities packages.
LewisHammond-uog/DOTS-AntPheremones-Port
Port of a project from Unity GameObjects/MonoBehaviours to Unity DOTS. This project ports a simulation of Ants following pheromones to a food source
firatcetiner/dots_sample
A simple demonstration for usage of DOTS framework in Unity.
UlasTosun/Unity-DOTS-Examples
An example Unity project for DOTS (including ECS) and performance metrics for different cases.